A hyper-realistic, anatomically accurate 3D model of a human eye, designed for close-up rendering. The iris features intricate radial patterns with a rich blend of colors, showcasing [insert desired color, e.g., "cool blue with silver accents"], and includes a central, glossy light reflection that enhances the depth and realism of the eye. The pupil is perfectly round, deep black, and reacts naturally to light exposure. The sclera is smooth with a slight sheen, containing subtle red veins near the edges for a lifelike appearance. The cornea is modeled as a transparent convex layer, adding realistic light refraction over the iris and pupil. Surrounding the eye, the eyelids are textured with fine skin details, including pores, faint wrinkles, and soft, natural eyelashes extending outward. The lighting is soft and directional, creating a balanced illumination that highlights the glossy surface of the cornea and the intricate iris details. The environment is neutral to ensure the focus remains on the eye's textures and geometry, making it suitable for 3D animation or still renders, A hyper-realistic model of a human eye designed for close-up rendering. The iris has intricate radial patterns in cool blue and silver. Central glossy reflection enhances depth. The pupil is round and black reacting to light. Smooth sclera shows subtle red veins. Cornea is a transparent convex layer refracting light. Eyelids are textured with skin details like pores and slight wrinkles. Soft directional lighting highlights glossy cornea and iris intricacies. Neutral background emphasizes eye textures and geometry